Sounds overhaul!
Siege Of Supremes » Devlog
For the past two weeks, we have been trying to integrate a more professional system into the project for game audio.
We are using Wwise tool and it nicely sits with Unity3D. Wwise allowed a much more detailed approach and a very modular solution for the state driven music loops and positional sound effects. It took a little while to get my head arround it but it was worth it! Of course many sound effects will change and become more immersive, however for now I think it does the job!
Leave us some feedback on the audio aspect.
Next stop - reworking the NPCs, AI and variety.
Cheers
Andrej
Files
SiegeOfSupremes_SoundsOverhault.zip 135 MB
Aug 14, 2017
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Siege Of Supremes
Control your stone golem and fight your friend not leaving the couch!
Status | In development |
Author | andrejkorubov |
Genre | Action |
Tags | 3D, brawler, Controller, couchgaming, Hack and Slash, Indie, Split Screen, Third Person, Top-Down, Versus |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Progress on Character #5Sep 20, 2017
- Progress on character #4Sep 18, 2017
- New NPCs are hereSep 04, 2017
- Progress on new Characters #3Aug 19, 2017
- Progress on new Characters #2Aug 17, 2017
- Progress on new CharactersAug 16, 2017
- Combat improvements coming our wayJun 24, 2017
- More fighting now on MACJun 19, 2017
- Day 2 features and improvementsJun 16, 2017
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