Combat improvements coming our way
Siege Of Supremes » Devlog
There has been some feedback since publishing the build.
One of the biggest things was being able to play the throw weapon animation even when the weapon was not present, this was very misleading as new players thought they were performing melee hits!
Another thing, I have added a mechanic to be able to do a cleave attack on every 3rd hit. This should add some depth to combat.
That is all for now!
Andrej
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Siege Of Supremes
Control your stone golem and fight your friend not leaving the couch!
Status | In development |
Author | andrejkorubov |
Genre | Action |
Tags | 3D, brawler, Controller, couchgaming, Hack and Slash, Indie, Split Screen, Third Person, Top-Down, Versus |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Progress on Character #5Sep 20, 2017
- Progress on character #4Sep 18, 2017
- New NPCs are hereSep 04, 2017
- Progress on new Characters #3Aug 19, 2017
- Progress on new Characters #2Aug 17, 2017
- Progress on new CharactersAug 16, 2017
- Sounds overhaul!Aug 14, 2017
- More fighting now on MACJun 19, 2017
- Day 2 features and improvementsJun 16, 2017
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